initial
79
Average Test Runtime
7000 ms
Time taken to run the test.
Can be helpful to measure Time To Interactive of your app, if the test is checking app start for instance.
Average FPS
49.8 FPS
Frame Per Second. Your app should display 60 Frames Per Second to give an impression of fluidity. This number should be close to 60, otherwise it will seem laggy.
See this video for more details
Average CPU usage
88.5 %
An app might run at 60FPS but might be using too much processing power, so it's important to check CPU usage.
Depending on the device, this value can go up to 100% x number of cores. For instance, a Samsung A10s has 4 cores, so the max value would be 400%.
High CPU Usage
0.5 s

Impacted threads:

- mqt_js for 0.5s

High CPU usage by a single process can cause app unresponsiveness, even with low overall CPU usage. For instance, an overworked JS thread in a React Native app may lead to unresponsiveness despite maintaining 60 FPS.
Average RAM usage
550.5 MB
If an app consumes a large amount of RAM (random-access memory), it can impact the overall performance of the device and drain the battery more quickly.
It’s worth noting that results might be higher than expected since we measure RSS and not PSS (See here for more details)
use FlatList
88
Average Test Runtime
8000 ms
Time taken to run the test.
Can be helpful to measure Time To Interactive of your app, if the test is checking app start for instance.
Average FPS
58.7 FPS
Frame Per Second. Your app should display 60 Frames Per Second to give an impression of fluidity. This number should be close to 60, otherwise it will seem laggy.
See this video for more details
Average CPU usage
82.7 %
An app might run at 60FPS but might be using too much processing power, so it's important to check CPU usage.
Depending on the device, this value can go up to 100% x number of cores. For instance, a Samsung A10s has 4 cores, so the max value would be 400%.
High CPU Usage
0.5 s

Impacted threads:

- mqt_js for 0.5s

High CPU usage by a single process can cause app unresponsiveness, even with low overall CPU usage. For instance, an overworked JS thread in a React Native app may lead to unresponsiveness despite maintaining 60 FPS.
Average RAM usage
564.9 MB
If an app consumes a large amount of RAM (random-access memory), it can impact the overall performance of the device and drain the battery more quickly.
It’s worth noting that results might be higher than expected since we measure RSS and not PSS (See here for more details)
run animation in native
95
Average Test Runtime
8000 ms
Time taken to run the test.
Can be helpful to measure Time To Interactive of your app, if the test is checking app start for instance.
Average FPS
58.1 FPS
Frame Per Second. Your app should display 60 Frames Per Second to give an impression of fluidity. This number should be close to 60, otherwise it will seem laggy.
See this video for more details
Average CPU usage
71 %
An app might run at 60FPS but might be using too much processing power, so it's important to check CPU usage.
Depending on the device, this value can go up to 100% x number of cores. For instance, a Samsung A10s has 4 cores, so the max value would be 400%.
High CPU Usage
None ✅

Impacted threads:

High CPU usage by a single process can cause app unresponsiveness, even with low overall CPU usage. For instance, an overworked JS thread in a React Native app may lead to unresponsiveness despite maintaining 60 FPS.
Average RAM usage
519.1 MB
If an app consumes a large amount of RAM (random-access memory), it can impact the overall performance of the device and drain the battery more quickly.
It’s worth noting that results might be higher than expected since we measure RSS and not PSS (See here for more details)
initial
use FlatList
run animation in native
001500150030003000450045006000600075007500Safe ZoneFrame rate (FPS)6060545448484242363630302424181812126600
1000
use FlatList: 58
1000
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initial
use FlatList
run animation in native
001500150030003000450045006000600075007500Danger ZoneTotal CPU Usage (%)326.0326.0293.4293.4260.8260.8228.2228.2195.6195.6163.0163.0130.4130.497.897.865.265.232.632.60.00.0
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mqt_js (initial)
mqt_js (use FlatList)
mqt_js (run animation in native)
001500150030003000450045006000600075007500Danger ZoneCPU Usage per thread (%)100.0100.090.090.080.080.070.070.060.060.050.050.040.040.030.030.020.020.010.010.00.00.0
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Threads
initial
use FlatList
run animation in native
001500150030003000450045006000600075007500RAM Usage (MB)579579521521463463405405347347290290232232174174116116585800
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